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4352 of 107 results
43.
`interact`
(no translation yet)
Located in ../../source/inc/character:80
44.
If true, the default, an interaction occurs whenever the dialogue is shown. If false, an interaction will not occur, and additional elements can be added to the screen.
(no translation yet)
Located in ../../source/inc/character:78
45.
`mode`
(no translation yet)
Located in ../../source/inc/character:84
46.
A string giving the mode to enter when this character speaks. See the section on :ref:`modes <modes>` for more details.
(no translation yet)
Located in ../../source/inc/character:83
47.
`callback`
(no translation yet)
Located in ../../source/inc/character:89
48.
A function that is called when events occur while the character is speaking. See the section on :ref:`character-callbacks` fore more information.
(no translation yet)
Located in ../../source/inc/character:87
49.
**Click-to-continue.** A click-to-continue indicator is displayed once all the text has finished displaying, to prompt the user to advance.
(no translation yet)
Located in ../../source/inc/character:91
50.
`ctc`
(no translation yet)
Located in ../../source/inc/character:97
51.
A Displayable to use as the click-to-continue indicator, unless a more specific indicator is used.
(no translation yet)
Located in ../../source/inc/character:96
52.
`ctc_pause`
(no translation yet)
Located in ../../source/inc/character:101
4352 of 107 results

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