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8897 of 107 results
88.
``name_only``
(no translation yet)
Located in ../../source/dialogue.rst:174
89.
A character that is used to display dialogue in which the character name is given as a string. This character is copied to a new character with the given name, and then that new character is used to display the dialogue.
(no translation yet)
Located in ../../source/dialogue.rst:171
90.
``centered``
(no translation yet)
Located in ../../source/dialogue.rst:178
91.
A character that causes what it says to be displayed centered, in the middle of the screen, outside of any window.
(no translation yet)
Located in ../../source/dialogue.rst:177
92.
``vcentered``
(no translation yet)
Located in ../../source/dialogue.rst:183
93.
A character that causes what it says to be displayed centered in vertically oriented text, in the middle of the screen, outside of any window.
(no translation yet)
Located in ../../source/dialogue.rst:181
94.
``extend``
(no translation yet)
Located in ../../source/dialogue.rst:191
95.
A character that causes the last character to speak to say a line of dialogue consisting of the last line of dialogue spoken, "{fast}", and the dialogue given to extend. This can be used to have the screen change over the course of dialogue.
(no translation yet)
Located in ../../source/dialogue.rst:186
96.
Extend is aware of NVL-mode, and treats it correctly.
(no translation yet)
Located in ../../source/dialogue.rst:191
97.
For example::
(no translation yet)
Located in ../../source/dialogue.rst:193 ../../source/dialogue.rst:246
8897 of 107 results

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