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1726 of 107 results
17.
Creates and returns a Character object, which controls the look and feel of dialogue and narration.
(no translation yet)
Located in ../../source/inc/character:5
18.
`name`
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Located in ../../source/inc/character:11
19.
If a string, the name of the character for dialogue. When `name` is ``None``, display of the name is omitted, as for narration.
(no translation yet)
Located in ../../source/inc/character:9
20.
`kind`
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Located in ../../source/inc/character:18
21.
The Character to base this Character off of. When used, the default value of any argument not supplied to this Character is the value of that argument supplied to `kind`. This can be used to define a template character, and then copy that character with changes.
(no translation yet)
Located in ../../source/inc/character:14
22.
**Linked Image** An image tag may be associated with a Character. This allows a say statement involving this character to display an image with the tag, and also allows Ren'Py to automatically select a side image to show when this character speaks.
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Located in ../../source/inc/character:20
23.
`image`
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Located in ../../source/inc/character:28
24.
A string giving the image tag that is linked with this character.
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Located in ../../source/inc/character:27
25.
**Voice Tag** If a voice tag is assign to a Character, the voice files that are associated with it, can be muted or played in the preference screen.
(no translation yet)
Located in ../../source/inc/character:30
26.
`voice_tag`
(no translation yet)
Located in ../../source/inc/character:37
1726 of 107 results

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