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1.
Configuration Variables
配置变量
Translated and reviewed by Tianhu Zhang
Located in ../../source/config.rst:6
2.
Configuration variables control the behavior of Ren'Py's implementation, allowing Ren'Py itself to be customized in a myriad of ways. These range from the common (such as changing the screen size) to the obscure (adding new kinds of archive files).
配置变量能控制Ren'Py的实现方式,允许Ren'Py以各个方面定制自身,包括从普通(如改变屏幕大小)到偏门(如新增归档文件的种类)的各种定制。
Translated and reviewed by Tianhu Zhang
Located in ../../source/config.rst:8
3.
Ren'Py's implementation makes the assumption that, once the GUI system has initialized, configuration variables will not change. Changing configuration variables outside of init blocks can lead to undefined behavior. Configuration variables are not part of the save data.
Ren'Py的实现假定了:一旦图形界面系统初始化,配置变量就不会更改。在初始化区块(init blocks)之外更改配置变量可能导致未知的行为。配置变量不是存档数据的一部分。
Translated and reviewed by Tianhu Zhang
Located in ../../source/config.rst:13
4.
Configuration variables are often changed in init python blocks::
配置变量通常在初始化Python区块(init python blocks)中设置:
Translated and reviewed by Tianhu Zhang
Located in ../../source/config.rst:18
5.
Commonly Used
常用
Translated and reviewed by Tianhu Zhang
Located in ../../source/config.rst:28
6.
If set to True, developer mode is enabled. Developer mode gives access to the shift+D developer menu, shift+R reloading, and various other features that are not intended for end users.
如果被设为真,开发者模式将启用。开发者模式允许使用shift+D访问开发者菜单,shift+R重载,和众多其他并非为最终用户提供的功能。
Translated and reviewed by Tianhu Zhang
Located in ../../source/config.rst:32
7.
The default game template sets this to True. We suggest setting it to False before releasing a game.
默认游戏模版将其设为真。我们建议在发行游戏前将其设为假。
Translated and reviewed by Tianhu Zhang
Located in ../../source/config.rst:36
8.
This controls the functionality of the help system invoked by the help button on the main and game menus, or by pressing f1 or command-?.
(no translation yet)
Located in ../../source/config.rst:41
9.
If None, the help system is disabled and does not show up on menus. If a string corresponding to a label found in the script, that label is invoked in a new context. This allows you to define an in-game help-screen. Otherwise, this is interpreted as a filename relative to the base directory, that is opened in a web browser.
(no translation yet)
Located in ../../source/config.rst:45
10.
This should be a string giving the name of the game. This is included as part of tracebacks and other log files, helping to identify the version of the game being used.
(no translation yet)
Located in ../../source/config.rst:54
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Contributors to this translation: Tianhu Zhang.