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55.
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If not None, this sets the default number of characters per second to show. 0 is special cased to mean an infinite number of characters per second. (It's usually set to 0 in options.rpy.)
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(no translation yet)
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Located in
../../source/config.rst:257
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56.
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The default value of the voice sustain preference. If this is True, the voice will continue past the next interaction. If false, voice will stop when the next interaction begins.
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(no translation yet)
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Located in
../../source/config.rst:263
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57.
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The default value of the wait for voice preference. This determines if Ren'Py should wait for voice to finish before auto-forward takes place.
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(no translation yet)
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Located in
../../source/config.rst:269
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58.
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Occasionally Used
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(no translation yet)
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Located in
../../source/config.rst:275
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59.
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If not None, the name of a save file to automatically load when Ren'Py starts up. This is intended for developer use, rather than for end users. Setting this to "1" will automatically load the game in save slot 1.
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(no translation yet)
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Located in
../../source/config.rst:279
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60.
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This may be a string, a function, or None. If None, auto-voice is disabled.
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(no translation yet)
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Located in
../../source/config.rst:286
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61.
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If a string, this is formatted with the ``id`` variable bound to the identifier of the current line of dialogue. If this gives an existing file, that file is played as voice audio.
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(no translation yet)
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Located in
../../source/config.rst:289
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62.
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If a function, the function is called with a single argument, the identifier of the current line of dialogue. The function is expected to return a string. If this gives an existing file, that file is played as voice audio.
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(no translation yet)
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Located in
../../source/config.rst:293
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63.
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See :ref:`Automatic Voice <automatic-voice>` for more details.
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(no translation yet)
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Located in
../../source/config.rst:298
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64.
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If not None, this causes Ren'Py to automatically define images.
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(no translation yet)
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Located in
../../source/config.rst:302
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