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3241 of 210 results
32.
A transition that is used when showing NVL-mode text directly after ADV-mode text.
(no translation yet)
Located in ../../source/config.rst:135
33.
A transition that is used after loading, when entering the loaded game.
(no translation yet)
Located in ../../source/config.rst:140
34.
The transition that is used to display the main menu after the game ends normally, either by invoking return with no place to return to, or by calling :func:`renpy.full_restart`.
(no translation yet)
Located in ../../source/config.rst:145
35.
The transition that is used to display the main menu after the end of the splashscreen.
(no translation yet)
Located in ../../source/config.rst:151
36.
If not None, a transition that is used when entering a replay.
(no translation yet)
Located in ../../source/config.rst:156
37.
If not None, this variable should give a transition that will be used when entering the game menu.
(no translation yet)
Located in ../../source/config.rst:160
38.
If not None, a transition that is used when entering the yes/no prompt screen.
(no translation yet)
Located in ../../source/config.rst:165
39.
If not None, a transition that is used when exiting a replay.
(no translation yet)
Located in ../../source/config.rst:170
40.
If not None, this variable should give a transition that will be performed when exiting the game menu.
(no translation yet)
Located in ../../source/config.rst:174
41.
If not None, a transition that is used when exiting the yes/no prompt screen.
(no translation yet)
Located in ../../source/config.rst:179
3241 of 210 results

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