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2938 of 210 results
29.
This should be a string giving the version of the game. This is included as part of tracebacks and other log files, helping to identify the version of the game being used.
(no translation yet)
Located in ../../source/config.rst:124
30.
Transitions
(no translation yet)
Located in ../../source/config.rst:129
31.
These control transitions between various screens.
(no translation yet)
Located in ../../source/config.rst:131
32.
A transition that is used when showing NVL-mode text directly after ADV-mode text.
(no translation yet)
Located in ../../source/config.rst:135
33.
A transition that is used after loading, when entering the loaded game.
(no translation yet)
Located in ../../source/config.rst:140
34.
The transition that is used to display the main menu after the game ends normally, either by invoking return with no place to return to, or by calling :func:`renpy.full_restart`.
(no translation yet)
Located in ../../source/config.rst:145
35.
The transition that is used to display the main menu after the end of the splashscreen.
(no translation yet)
Located in ../../source/config.rst:151
36.
If not None, a transition that is used when entering a replay.
(no translation yet)
Located in ../../source/config.rst:156
37.
If not None, this variable should give a transition that will be used when entering the game menu.
(no translation yet)
Located in ../../source/config.rst:160
38.
If not None, a transition that is used when entering the yes/no prompt screen.
(no translation yet)
Located in ../../source/config.rst:165
2938 of 210 results

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