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11.
This is used to generate the directory in which games and persistent information are saved. The name generated depends on the platform:
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Located in ../../source/config.rst:60
12.
Windows
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Located in ../../source/config.rst:65
13.
%APPDATA%/RenPy/`save_directory`
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Located in ../../source/config.rst:65
14.
Mac OS X
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Located in ../../source/config.rst:68
15.
~/Library/RenPy/`save_directory`
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Located in ../../source/config.rst:68
16.
Linux/Other
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Located in ../../source/config.rst:71
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~/.renpy/`save_directory`
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Located in ../../source/config.rst:71
18.
Setting this to None creates a "saves" directory underneath the game directory. This is not recommended, as it prevents the game from being shared between multiple users on a system. It can also lead to problems when a game is installed as Administrator, but run as a user.
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Located in ../../source/config.rst:73
19.
This must be set in a python early block, so that persistent information can be loaded before init code is run.
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Located in ../../source/config.rst:79
20.
The user may change the directory. Code that needs to know the save directory should read :var:`config.savedir` instead of this variable.
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Located in ../../source/config.rst:82
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