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11.
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This is used to generate the directory in which games and persistent information are saved. The name generated depends on the platform:
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게임 및 영구 정보가 저장되는 디렉토리를 생성하는 데 사용됩니다. 생성 된 이름은 플랫폼에 따라 다릅니다:
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Translated and reviewed by
이어진
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Located in
../../source/config.rst:60
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12.
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Windows
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창
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Translated and reviewed by
이어진
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Located in
../../source/config.rst:65
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13.
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%APPDATA%/RenPy/`save_directory`
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%APPDATA%/RenPy/`save_directory`
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Translated and reviewed by
이어진
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Located in
../../source/config.rst:65
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14.
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Mac OS X
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맥 OS X
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Translated and reviewed by
이어진
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Located in
../../source/config.rst:68
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15.
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~/Library/RenPy/`save_directory`
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~/Library/RenPy/`save_directory`
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Translated and reviewed by
이어진
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Located in
../../source/config.rst:68
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16.
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Linux/Other
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Linux/Other
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Translated and reviewed by
이어진
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Located in
../../source/config.rst:71
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17.
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~/.renpy/`save_directory`
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~/.renpy/`save_directory`
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Translated and reviewed by
이어진
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Located in
../../source/config.rst:71
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18.
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Setting this to None creates a "saves" directory underneath the game directory. This is not recommended, as it prevents the game from being shared between multiple users on a system. It can also lead to problems when a game is installed as Administrator, but run as a user.
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이것을 None으로 설정하면 게임 디렉토리 아래에 "saves"디렉토리가 생성됩니다. 시스템의 여러 사용자가 게임을 공유 할 수 없으므로 권장하지 않습니다. 또한 게임이 관리자로 설치되었지만 사용자로 실행될 때 문제가 발생할 수 있습니다.
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Translated and reviewed by
이어진
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Located in
../../source/config.rst:73
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19.
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This must be set in a python early block, so that persistent information can be loaded before init code is run.
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초기화 코드를 실행하기 전에 영구 정보를로드 할 수 있도록 파이썬 초기 블록에 설정해야 합니다.
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Translated and reviewed by
이어진
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Located in
../../source/config.rst:79
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20.
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The user may change the directory. Code that needs to know the save directory should read :var:`config.savedir` instead of this variable.
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사용자는 디렉토리를 변경할 수 있습니다. 저장 디렉토리를 알아야하는 코드는 이 변수 대신 : var :`config.savedir`을 읽어야 합니다.
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Translated and reviewed by
이어진
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Located in
../../source/config.rst:82
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