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5867 of 210 results
58.
Occasionally Used
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Located in ../../source/config.rst:275
59.
If not None, the name of a save file to automatically load when Ren'Py starts up. This is intended for developer use, rather than for end users. Setting this to "1" will automatically load the game in save slot 1.
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Located in ../../source/config.rst:279
60.
This may be a string, a function, or None. If None, auto-voice is disabled.
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Located in ../../source/config.rst:286
61.
If a string, this is formatted with the ``id`` variable bound to the identifier of the current line of dialogue. If this gives an existing file, that file is played as voice audio.
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Located in ../../source/config.rst:289
62.
If a function, the function is called with a single argument, the identifier of the current line of dialogue. The function is expected to return a string. If this gives an existing file, that file is played as voice audio.
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Located in ../../source/config.rst:293
63.
See :ref:`Automatic Voice <automatic-voice>` for more details.
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Located in ../../source/config.rst:298
64.
If not None, this causes Ren'Py to automatically define images.
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Located in ../../source/config.rst:302
65.
When not set to None, this should be set to a list of separators. (For example, ``[ ' ', '_', '/' ]``.)
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Located in ../../source/config.rst:305
66.
Ren'Py will scan through the list of files on disk and in archives. When it finds a file ending with .png or .jpg, it will strip the extension, then break the name at separators, to create an image name. If the name consists of at least two components, and no image with that name already is defined, Ren'Py will define that image to refer to a filename.
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Located in ../../source/config.rst:308
67.
With the example list of separators, if your game directory contains:
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Located in ../../source/config.rst:315
5867 of 210 results

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Contributors to this translation: Daniel R.