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3241 of 210 results
32.
A transition that is used when showing NVL-mode text directly after ADV-mode text.
(no translation yet)
Located in ../../source/config.rst:135
33.
A transition that is used after loading, when entering the loaded game.
Una transición que se usa después de cargar, al entrar en el juego cargado.
Translated and reviewed by Daniel R
Located in ../../source/config.rst:140
34.
The transition that is used to display the main menu after the game ends normally, either by invoking return with no place to return to, or by calling :func:`renpy.full_restart`.
(no translation yet)
Located in ../../source/config.rst:145
35.
The transition that is used to display the main menu after the end of the splashscreen.
La transición que se usa para mostrar el menú principal al acabar la pantalla de cargando.
Translated and reviewed by Daniel R
Located in ../../source/config.rst:151
36.
If not None, a transition that is used when entering a replay.
(no translation yet)
Located in ../../source/config.rst:156
37.
If not None, this variable should give a transition that will be used when entering the game menu.
(no translation yet)
Located in ../../source/config.rst:160
38.
If not None, a transition that is used when entering the yes/no prompt screen.
(no translation yet)
Located in ../../source/config.rst:165
39.
If not None, a transition that is used when exiting a replay.
(no translation yet)
Located in ../../source/config.rst:170
40.
If not None, this variable should give a transition that will be performed when exiting the game menu.
(no translation yet)
Located in ../../source/config.rst:174
41.
If not None, a transition that is used when exiting the yes/no prompt screen.
(no translation yet)
Located in ../../source/config.rst:179
3241 of 210 results

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Contributors to this translation: Daniel R.