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2433 of 210 results
24.
If not None, this is expected to be the filename of an image giving an icon that is used for the window on Linux and Mac OS X. This should be a large image, with 8-bit alpha.
(no translation yet)
Located in ../../source/config.rst:102
25.
This should generally be a PNG format file.
Debe ser normalmente un archivo PNG.
Translated and reviewed by Daniel R
Located in ../../source/config.rst:106
26.
If not None, this is expected to be the filename of an image giving an icon that is used for the window on Windows. This should be a 32x32 image with 1-bit alpha. (Opaque images work the best.)
Si no es None, se espera que sea el nombre de archivo de una imagen que se usará como icono para la ventana en Windows. Debería ser una imagen de 32x32 con 1 bit alfa. (las imágenes opacas son las mejores.)
Translated and reviewed by Daniel R
Located in ../../source/config.rst:110
27.
This should be a PNG format file.
Debe ser un archivo PNG.
Translated and reviewed by Daniel R
Located in ../../source/config.rst:114
28.
The static portion of the title of the window containing the Ren'Py game. :var:`_window_subtitle` is appended to this to get the full title of the window.
La parte estática del titulo de la ventana que contiene el juego Ren'Py. :var:`_window_subtitle` se adjunta a este para obtener el título completo de la ventana.
Translated and reviewed by Daniel R
Located in ../../source/config.rst:118
29.
This should be a string giving the version of the game. This is included as part of tracebacks and other log files, helping to identify the version of the game being used.
Debe ser una cadena con la versión del juego. Se incluye como parte de los tracebacks y otros archivos de registro, ayudando a identificar la versión del juego en uso.
Translated and reviewed by Daniel R
Located in ../../source/config.rst:124
30.
Transitions
Transiciones
Translated and reviewed by Daniel R
Located in ../../source/config.rst:129
31.
These control transitions between various screens.
Controla las transiciones entre varias pantallas.
Translated and reviewed by Daniel R
Located in ../../source/config.rst:131
32.
A transition that is used when showing NVL-mode text directly after ADV-mode text.
(no translation yet)
Located in ../../source/config.rst:135
33.
A transition that is used after loading, when entering the loaded game.
Una transición que se usa después de cargar, al entrar en el juego cargado.
Translated and reviewed by Daniel R
Located in ../../source/config.rst:140
2433 of 210 results

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Contributors to this translation: Daniel R.