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1120 of 210 results
11.
This is used to generate the directory in which games and persistent information are saved. The name generated depends on the platform:
Se usa para generar el directorio en el cual se guardará el juego y la información persistente. El nombre generado depende de la plataforma:
Translated and reviewed by Daniel R
Located in ../../source/config.rst:60
12.
Windows
Windows
Translated and reviewed by Daniel R
Located in ../../source/config.rst:65
13.
%APPDATA%/RenPy/`save_directory`
%APPDATA%/RenPy/`save_directory`
Translated and reviewed by Daniel R
Located in ../../source/config.rst:65
14.
Mac OS X
Mac OS X
Translated and reviewed by Daniel R
Located in ../../source/config.rst:68
15.
~/Library/RenPy/`save_directory`
~/Library/RenPy/`save_directory`
Translated and reviewed by Daniel R
Located in ../../source/config.rst:68
16.
Linux/Other
Linux/Otros
Translated and reviewed by Daniel R
Located in ../../source/config.rst:71
17.
~/.renpy/`save_directory`
~/.renpy/`save_directory`
Translated and reviewed by Daniel R
Located in ../../source/config.rst:71
18.
Setting this to None creates a "saves" directory underneath the game directory. This is not recommended, as it prevents the game from being shared between multiple users on a system. It can also lead to problems when a game is installed as Administrator, but run as a user.
Declarar este como None (ninguno) crea un directorio de guardado, subdirectorio a su vez del directorio del juego. No se recomienda hacer esto, pues hace imposible que varios usuarios compartan el juego en un mismo sistema. Puede llevar también a distintos problemas cuando el juego se instala como Administrador pero se ejecuta como Usuario.
Translated and reviewed by Daniel R
Located in ../../source/config.rst:73
19.
This must be set in a python early block, so that persistent information can be loaded before init code is run.
Se debe colocar en uno de los primeros bloques de python, para que la información persistente se cargue antes de que el código de init se ejecute.
Translated and reviewed by Daniel R
Located in ../../source/config.rst:79
20.
The user may change the directory. Code that needs to know the save directory should read :var:`config.savedir` instead of this variable.
El usuario puede cambiar el directorio. El código que necesite leer el directorio de guardado, debería comprobar :var:`config.savedir` en lugar de esta variable.
Translated and reviewed by Daniel R
Located in ../../source/config.rst:82
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Contributors to this translation: Daniel R.