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514 of 210 results
5.
Commonly Used
Commonly Used
Translated and reviewed by Stephan Woidowski
Located in ../../source/config.rst:28
6.
If set to True, developer mode is enabled. Developer mode gives access to the shift+D developer menu, shift+R reloading, and various other features that are not intended for end users.
If set to True, developer mode is enabled. Developer mode gives access to the shift+D developer menu, shift+R reloading, and various other features that are not intended for end users.
Translated and reviewed by Stephan Woidowski
Located in ../../source/config.rst:32
7.
The default game template sets this to True. We suggest setting it to False before releasing a game.
The default game template sets this to True. We suggest setting it to False before releasing a game.
Translated and reviewed by Stephan Woidowski
Located in ../../source/config.rst:36
8.
This controls the functionality of the help system invoked by the help button on the main and game menus, or by pressing f1 or command-?.
This controls the functionality of the help system invoked by the help button on the main and game menus, or by pressing f1 or command-?.
Translated and reviewed by Stephan Woidowski
Located in ../../source/config.rst:41
9.
If None, the help system is disabled and does not show up on menus. If a string corresponding to a label found in the script, that label is invoked in a new context. This allows you to define an in-game help-screen. Otherwise, this is interpreted as a filename relative to the base directory, that is opened in a web browser.
If None, the help system is disabled and does not show up on menus. If a string corresponding to a label found in the script, that label is invoked in a new context. This allows you to define an in-game help-screen. Otherwise, this is interpreted as a filename relative to the base directory, that is opened in a web browser.
Translated and reviewed by Stephan Woidowski
Located in ../../source/config.rst:45
10.
This should be a string giving the name of the game. This is included as part of tracebacks and other log files, helping to identify the version of the game being used.
This should be a string giving the name of the game. This is included as part of tracebacks and other log files, helping to identify the version of the game being used.
Translated and reviewed by Stephan Woidowski
Located in ../../source/config.rst:54
11.
This is used to generate the directory in which games and persistent information are saved. The name generated depends on the platform:
This is used to generate the directory in which games and persistent information are saved. The name generated depends on the platform:
Translated and reviewed by Stephan Woidowski
Located in ../../source/config.rst:60
12.
Windows
Windows
Translated and reviewed by Stephan Woidowski
Located in ../../source/config.rst:65
13.
%APPDATA%/RenPy/`save_directory`
%APPDATA%/RenPy/`save_directory`
Translated and reviewed by Stephan Woidowski
Located in ../../source/config.rst:65
14.
Mac OS X
Mac OS X
Translated and reviewed by Stephan Woidowski
Located in ../../source/config.rst:68
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Contributors to this translation: Stephan Woidowski.