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201210 of 210 results
201.
The sample rate that the sound card will be run at. If all of your wav files are of a lower rate, changing this to that rate may make things more efficient.
The sample rate that the sound card will be run at. If all of your wav files are of a lower rate, changing this to that rate may make things more efficient.
Translated and reviewed by Stephan Woidowski
Located in ../../source/config.rst:1030
202.
A list of callbacks functions that are called with no arguments after the init phase, but before the game (including the splashscreen) starts. This is intended to be used by frameworks to initialize variables that will be saved.
A list of callbacks functions that are called with no arguments after the init phase, but before the game (including the splashscreen) starts. This is intended to be used by frameworks to initialize variables that will be saved.
Translated and reviewed by Stephan Woidowski
Located in ../../source/config.rst:1036
203.
The default value of this variable includes callbacks that Ren'Py uses internally to implement features such as nvl-mode. New callbacks can be appended to this list, but the existing callbacks should not be removed.
The default value of this variable includes callbacks that Ren'Py uses internally to implement features such as nvl-mode. New callbacks can be appended to this list, but the existing callbacks should not be removed.
Translated and reviewed by Stephan Woidowski
Located in ../../source/config.rst:1041
204.
A list of functions that are called (without any arguments) when an interaction is started. These callbacks are not called when an interaction is restarted.
A list of functions that are called (without any arguments) when an interaction is started. These callbacks are not called when an interaction is restarted.
Translated and reviewed by Stephan Woidowski
Located in ../../source/config.rst:1048
205.
This is a list of names of layers that are displayed above all other layers, and do not participate in a transition that is applied to all layers. If a layer name is listed here, it should not be listed in config.layers.
This is a list of names of layers that are displayed above all other layers, and do not participate in a transition that is applied to all layers. If a layer name is listed here, it should not be listed in config.layers.
Translated and reviewed by Stephan Woidowski
Located in ../../source/config.rst:1054
206.
This variable gives a list of all of the transient layers. Transient layers are layers that are cleared after each interaction. "transient" should always be in this list.
This variable gives a list of all of the transient layers. Transient layers are layers that are cleared after each interaction. "transient" should always be in this list.
Translated and reviewed by Stephan Woidowski
Located in ../../source/config.rst:1061
207.
If True, transforms will inherit :ref:`position properties <position-style-properties>` from their child. If not, they won't.
If True, transforms will inherit :ref:`position properties <position-style-properties>` from their child. If not, they won't.
Translated and reviewed by Stephan Woidowski
Located in ../../source/config.rst:1067
208.
A list of screen variants that are searched when choosing a screen to display to the user. This should always end with None, to ensure that the default screens are chosen. See :ref:`screen-variants`.
A list of screen variants that are searched when choosing a screen to display to the user. This should always end with None, to ensure that the default screens are chosen. See :ref:`screen-variants`.
Translated and reviewed by Stephan Woidowski
Located in ../../source/config.rst:1072
209.
A string that is formatted with the string argument to the voice statement to produce the filename that is played to the user. For example, if this is "{filename}.ogg", the ``voice "test"`` statement will play test.ogg.
A string that is formatted with the string argument to the voice statement to produce the filename that is played to the user. For example, if this is "{filename}.ogg", the ``voice "test"`` statement will play test.ogg.
Translated and reviewed by Stephan Woidowski
Located in ../../source/config.rst:1078
210.
If not None, this should be a function that is called when a :ref:`with statement <with-statement>` occurs. This function can be responsible for putting up transient things on the screen during the transition. The function is called with a single argument, which is the transition that is occurring. It is expected to return a transition, which may or may not be the transition supplied as its argument.
If not None, this should be a function that is called when a :ref:`with statement <with-statement>` occurs. This function can be responsible for putting up transient things on the screen during the transition. The function is called with a single argument, which is the transition that is occurring. It is expected to return a transition, which may or may not be the transition supplied as its argument.
Translated and reviewed by Stephan Woidowski
Located in ../../source/config.rst:1085
201210 of 210 results

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Contributors to this translation: Stephan Woidowski.