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7.
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Called before showing each segment of dialogue. Dialogue may be separated into multiple segments by the {w} or {p} text tags, but always consists of at least one segment.
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(no translation yet)
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Located in
../../source/character_callbacks.rst:21
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8.
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"show_done"
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(no translation yet)
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Located in
../../source/character_callbacks.rst:26
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9.
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Called after showing each segment of dialogue.
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(no translation yet)
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Located in
../../source/character_callbacks.rst:26
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10.
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"slow_done"
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(no translation yet)
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Located in
../../source/character_callbacks.rst:31
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11.
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Called after slow text finishes showing. Note that this event may occur after "end", in cases where dialogue does not cause an interaction to occur.
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(no translation yet)
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Located in
../../source/character_callbacks.rst:29
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12.
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"end"
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(no translation yet)
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Located in
../../source/character_callbacks.rst:34
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13.
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Called at the end of a say statement.
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(no translation yet)
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Located in
../../source/character_callbacks.rst:34
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14.
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The callback is called with at least one keyword argument:
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(no translation yet)
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Located in
../../source/character_callbacks.rst:36
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15.
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`interact`
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(no translation yet)
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Located in
../../source/character_callbacks.rst:39
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16.
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This is true if the dialogue causes an interaction to occur.
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(no translation yet)
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Located in
../../source/character_callbacks.rst:39
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