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11.
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Called after slow text finishes showing. Note that this event may occur after "end", in cases where dialogue does not cause an interaction to occur.
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느린 대사가 끝나고 나면 실행됩니다. 이것을 "end"와 같이 쓰면 실행되지 않을수도 있습니다.
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Translated and reviewed by
JunhoLee
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Located in
../../source/character_callbacks.rst:29
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12.
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"end"
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"end"
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Translated and reviewed by
JunhoLee
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Located in
../../source/character_callbacks.rst:34
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13.
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Called at the end of a say statement.
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대사가 끝난뒤에 실행됩니다
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Translated and reviewed by
JunhoLee
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Located in
../../source/character_callbacks.rst:34
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14.
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The callback is called with at least one keyword argument:
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콜백은 이거 한개만으로도 실행됩니다:
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Translated and reviewed by
JunhoLee
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Located in
../../source/character_callbacks.rst:36
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15.
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`interact`
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`interact`
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Translated and reviewed by
JunhoLee
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Located in
../../source/character_callbacks.rst:39
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16.
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This is true if the dialogue causes an interaction to occur.
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이건 대사중에 콜백을 부르고 싶을때 씁니다
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Translated and reviewed by
JunhoLee
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Located in
../../source/character_callbacks.rst:39
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17.
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Other values of the positional argument and additional keyword arguments may be supplied in the future. The callback should coded to ignore arguments it does not understand.
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위치 인수 및 추가 키워드 인수의 다른 값들은 추후 제공될 수 있습니다. 콜백은 이해하지 못하는 인수를 무시하도록 코딩해야 합니다.
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Translated and reviewed by
yangjinho
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Located in
../../source/character_callbacks.rst:41
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18.
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Example
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예시
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Translated and reviewed by
JunhoLee
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Located in
../../source/character_callbacks.rst:46
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19.
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This example plays beeps in place of a character voice, when slow text is enabled::
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이 예시는 느린 대사가 쳐질때 음성이 나올부분에 비프음을 내보냅니다.
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Translated and reviewed by
JunhoLee
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Located in
../../source/character_callbacks.rst:48
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