Translations by Stephan Woidowski

Stephan Woidowski has submitted the following strings to this translation. Contributions are visually coded: currently used translations, unreviewed suggestions, rejected suggestions.

119 of 19 results
1.
Character Callbacks
2018-10-30
Character Callbacks
2.
Ren'Py includes the ability to execute callbacks when various events occur during dialogue. This is done by giving the `callback` argument to :func:`Character`, or setting the :var:`config.character_callback` or :var:`config.all_character_callbacks` variables.
2018-10-30
Ren'Py includes the ability to execute callbacks when various events occur during dialogue. This is done by giving the `callback` argument to :func:`Character`, or setting the :var:`config.character_callback` or :var:`config.all_character_callbacks` variables.
3.
The character callback is called with a single positional argument, the event that occured. Possible events are:
2018-10-30
The character callback is called with a single positional argument, the event that occured. Possible events are:
4.
"begin"
2018-10-30
"begin"
5.
Called at the start of a say statement.
2018-10-30
Called at the start of a say statement.
6.
"show"
2018-10-30
"show"
7.
Called before showing each segment of dialogue. Dialogue may be separated into multiple segments by the {w} or {p} text tags, but always consists of at least one segment.
2018-10-30
Called before showing each segment of dialogue. Dialogue may be separated into multiple segments by the {w} or {p} text tags, but always consists of at least one segment.
8.
"show_done"
2018-10-30
"show_done"
9.
Called after showing each segment of dialogue.
2018-10-30
Called after showing each segment of dialogue.
10.
"slow_done"
2018-10-30
"slow_done"
11.
Called after slow text finishes showing. Note that this event may occur after "end", in cases where dialogue does not cause an interaction to occur.
2018-10-30
Called after slow text finishes showing. Note that this event may occur after "end", in cases where dialogue does not cause an interaction to occur.
12.
"end"
2018-10-30
"end"
13.
Called at the end of a say statement.
2018-10-30
Called at the end of a say statement.
14.
The callback is called with at least one keyword argument:
2018-10-30
The callback is called with at least one keyword argument:
15.
`interact`
2018-10-30
`interact`
16.
This is true if the dialogue causes an interaction to occur.
2018-10-30
This is true if the dialogue causes an interaction to occur.
17.
Other values of the positional argument and additional keyword arguments may be supplied in the future. The callback should coded to ignore arguments it does not understand.
2018-10-30
Other values of the positional argument and additional keyword arguments may be supplied in the future. The callback should coded to ignore arguments it does not understand.
18.
Example
2018-10-30
Example
19.
This example plays beeps in place of a character voice, when slow text is enabled::
2018-10-30
This example plays beeps in place of a character voice, when slow text is enabled::