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4.
MP3
MP3
Translated and reviewed by Stephan Woidowski
Located in ../../source/audio.rst:11
5.
WAV (uncompressed PCM only)
WAV (uncompressed PCM only)
Translated and reviewed by Stephan Woidowski
Located in ../../source/audio.rst:12
6.
Ren'Py supports an arbitrary number of audio channels. Three are defined by default:
Ren'Py supports an arbitrary number of audio channels. Three are defined by default:
Translated and reviewed by Stephan Woidowski
Located in ../../source/audio.rst:14
7.
music - A channel for music playback.
music - A channel for music playback.
Translated and reviewed by Stephan Woidowski
Located in ../../source/audio.rst:17
8.
sound - A channel for sound effects.
sound - A channel for sound effects.
Translated and reviewed by Stephan Woidowski
Located in ../../source/audio.rst:18
9.
voice - A channel for voice.
voice - A channel for voice.
Translated and reviewed by Stephan Woidowski
Located in ../../source/audio.rst:19
10.
New channels can be registered with :func:`renpy.music.register_channel`.
New channels can be registered with :func:`renpy.music.register_channel`.
Translated and reviewed by Stephan Woidowski
Located in ../../source/audio.rst:21
11.
The 'Music Volume', 'Sound Volume', and 'Voice Volume' settings of the in-game preferences menu are used to set individual volumes for these channels.
The 'Music Volume', 'Sound Volume', and 'Voice Volume' settings of the in-game preferences menu are used to set individual volumes for these channels.
Translated and reviewed by Stephan Woidowski
Located in ../../source/audio.rst:23
12.
Sounds can also be set to play when buttons, menu choices, or imagemaps enter their hovered or activated states. See :ref:`Button Style Properties <button-style-properties>`. Two configuration variables, :var:`config.main_menu_music` and :var:`config.game_menu_music` allow for the given music files to be played as the main and game menu music, respectively.
Sounds can also be set to play when buttons, menu choices, or imagemaps enter their hovered or activated states. See :ref:`Button Style Properties <button-style-properties>`. Two configuration variables, :var:`config.main_menu_music` and :var:`config.game_menu_music` allow for the given music files to be played as the main and game menu music, respectively.
Translated and reviewed by Stephan Woidowski
Located in ../../source/audio.rst:27
13.
In-game, the usual way to play music and sound in Ren'Py is using the three music/sound statements.
In-game, the usual way to play music and sound in Ren'Py is using the three music/sound statements.
Translated and reviewed by Stephan Woidowski
Located in ../../source/audio.rst:34
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Contributors to this translation: Stephan Woidowski.