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18.
Execution of a block terminates when all statements in the block have terminated.
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Located in ../../source/atl.rst:112
19.
If an ATL statement requires evaluation of an expression, such evaluation occurs when the transform is first added to the scene list. (Such as when using a show statement or ui function.)
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Located in ../../source/atl.rst:115
20.
ATL Statements
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Located in ../../source/atl.rst:120
21.
The following are the ATL statements.
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Located in ../../source/atl.rst:122
22.
Interpolation Statement
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Located in ../../source/atl.rst:125
23.
The interpolation statement is the main way that ATL controls transformations.
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Located in ../../source/atl.rst:127
24.
The first part of the interpolation statement is used to select a function that time-warps the interpolation. (That is, a function from linear time to non-linear time.) This can either be done by giving the name of a warper registered with ATL, or by giving the keyword "warp" followed by an expression giving a function. Either case is followed by a number, giving the number of seconds the interpolation should take.
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Located in ../../source/atl.rst:137
25.
If no warp function is given, the interpolation is run for 0 seconds, using the pause function.
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Located in ../../source/atl.rst:144
26.
The warper and duration are used to compute a completion fraction. This is done by dividing the time taken by the interpolation by the duration of the interpolation. This is clamped to the duration, and then passed to the warper. The result returned by the warper is the completion fraction.
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Located in ../../source/atl.rst:147
27.
The interpolation statement can then contain a number of other clauses. When a property and value are present, then the value is the value the property will obtain at the end of the statement. The value can be obtained in several ways:
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Located in ../../source/atl.rst:152
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