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69.
If you need to change the information - for example, if you release a new version of your game - you can re-run the configure command. Your previous choices will be remembered.
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Located in ../../source/android-packaging.rst:118
70.
Step 4: Build and Install the Package
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Located in ../../source/android-packaging.rst:123
71.
Finally, you can build and install the package. This is done with a by connecting your Android device to your computer, and choosing "Build & Install" from the Android screen of the Ren'Py launcher. (The first time you install, your Android device may ask you to authorize your computer to install applications.)
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Located in ../../source/android-packaging.rst:125
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If you'd rather copy the game's apk file to your Android device manually, choose "Build Package" from the Android screen of the Ren'Py launcher. Then navigate to the 'bin' directory underneath the RAPT directory and copy the file mygame-release.apk into your Android Device. You will then need to find the .apk file in your Android device using a file manager application and open it to install the game.
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Located in ../../source/android-packaging.rst:131
73.
Viewing Debug Output
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Located in ../../source/android-packaging.rst:141
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Debug output can be found by running the adb command manually from the terminal. After installing the SDK, the adb command can be found as `rapt-dir`/android-sdk/platform-tools/adb. (On Windows, use adb.exe.)
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Located in ../../source/android-packaging.rst:143
75.
To view output from Ren'Py, consider a command line like:
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Located in ../../source/android-packaging.rst:148
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adb logcat -s python:*
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Located in ../../source/android-packaging.rst:150
77.
Icon and Presplash Images
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Located in ../../source/android-packaging.rst:153
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There are several special files that are used to set the icon and presplash images used by the package. These files should be placed in the base directory.
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Located in ../../source/android-packaging.rst:155
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Contributors to this translation: Daniel R.