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1.
Building Android Applications
Building Android Applications
Translated and reviewed by Stephan Woidowski
Located in ../../source/android-packaging.rst:9
2.
Ren'Py contains tools that help you take a packaging-centric approach to Android game development. In this approach, you will use a PC to build an Android package and upload it to your device. You can then run the game like any Android application. When it works correctly, you can upload the package you make to Google Play and other app stores.
Ren'Py contains tools that help you take a packaging-centric approach to Android game development. In this approach, you will use a PC to build an Android package and upload it to your device. You can then run the game like any Android application. When it works correctly, you can upload the package you make to Google Play and other app stores.
Translated and reviewed by Stephan Woidowski
Located in ../../source/android-packaging.rst:12
3.
Building an Android application takes four or five steps:
Building an Android application takes four or five steps:
Translated and reviewed by Stephan Woidowski
Located in ../../source/android-packaging.rst:19
4.
Download and install RAPT, the Java Development Kit, and Android USB Drivers (scroll down for links).
Download and install RAPT, the Java Development Kit, and Android USB Drivers (scroll down for links).
Translated and reviewed by Stephan Woidowski
Located in ../../source/android-packaging.rst:21
5.
Use the launcher to install the Android SDK and create keys.
Use the launcher to install the Android SDK and create keys.
Translated and reviewed by Stephan Woidowski
Located in ../../source/android-packaging.rst:24
6.
Use the launcher to configure the Android build.
Use the launcher to configure the Android build.
Translated and reviewed by Stephan Woidowski
Located in ../../source/android-packaging.rst:26
7.
Use the launcher to build the Android application.
Use the launcher to build the Android application.
Translated and reviewed by Stephan Woidowski
Located in ../../source/android-packaging.rst:28
8.
Once you've finished these steps, you'll have a runnable Android package. You'll only need to run step 3 when you decide to make changes to your game's configuration or when configuring a new game entirely; you'll run step 4 most often, whenever you need to make a new build of your game.
Once you've finished these steps, you'll have a runnable Android package. You'll only need to run step 3 when you decide to make changes to your game's configuration or when configuring a new game entirely; you'll run step 4 most often, whenever you need to make a new build of your game.
Translated and reviewed by Stephan Woidowski
Located in ../../source/android-packaging.rst:30
9.
Step 1: Installing the Dependencies
Step 1: Installing the Dependencies
Translated and reviewed by Stephan Woidowski
Located in ../../source/android-packaging.rst:37
10.
There are three things you may need to manually download and install before you can build packages:
There are three things you may need to manually download and install before you can build packages:
Translated and reviewed by Stephan Woidowski
Located in ../../source/android-packaging.rst:39
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Contributors to this translation: Stephan Woidowski.