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2.
Ren'Py contains tools that help you take a packaging-centric approach to Android game development. In this approach, you will use a PC to build an Android package and upload it to your device. You can then run the game like any Android application. When it works correctly, you can upload the package you make to Google Play and other app stores.
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Located in ../../source/android-packaging.rst:12
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Building an Android application takes four or five steps:
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Located in ../../source/android-packaging.rst:19
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Download and install RAPT, the Java Development Kit, and Android USB Drivers (scroll down for links).
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Located in ../../source/android-packaging.rst:21
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Use the launcher to install the Android SDK and create keys.
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Located in ../../source/android-packaging.rst:24
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Use the launcher to configure the Android build.
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Located in ../../source/android-packaging.rst:26
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Use the launcher to build the Android application.
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Located in ../../source/android-packaging.rst:28
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Once you've finished these steps, you'll have a runnable Android package. You'll only need to run step 3 when you decide to make changes to your game's configuration or when configuring a new game entirely; you'll run step 4 most often, whenever you need to make a new build of your game.
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Located in ../../source/android-packaging.rst:30
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Step 1: Installing the Dependencies
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Located in ../../source/android-packaging.rst:37
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There are three things you may need to manually download and install before you can build packages:
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Located in ../../source/android-packaging.rst:39
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**Java Development Kit.** The Java Development Kit (JDK) contains several tools that are used by |PGS4A|, including the tools used to generate keys and sign packages. It can be downloaded from:
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Located in ../../source/android-packaging.rst:42
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