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1.
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Voice
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Voz
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Translated and reviewed by
N0YkcHuGce
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Located in
../../source/voice.rst:6
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2.
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Ren'Py includes support for playing back voice in conjunction with dialogue. This is done through the voice statement, which gives the voice filename to play::
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Ren'Py inclui suporte para reprodução de voz em conjunto com o diálogo. Isso é feito por meio da declaração de voz, que fornece o nome do arquivo de voz para reproduzir:
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Translated and reviewed by
N0YkcHuGce
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Located in
../../source/voice.rst:8
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3.
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Normally, a playing voice is stopped at the start of the next interaction. The voice sustain statement can sustain voice playback through an interaction. ::
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Normalmente, a reprodução de uma voz é interrompida no início da próxima interação. A instrução de sustentação de voz pode sustentar a reprodução de voz por meio de uma interação. ::
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Translated and reviewed by
N0YkcHuGce
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Located in
../../source/voice.rst:15
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4.
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The :var:`config.voice_filename_format` variable allows you to customize the voice filename, making it possible to omit directories and extensions.
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A variável: var: `config.voice_filename_format` permite que você personalize o nome do arquivo de voz, tornando possível omitir diretórios e extensões.
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Translated and reviewed by
N0YkcHuGce
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Located in
../../source/voice.rst:25
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5.
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Voice Tags
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Tags de voz
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Translated and reviewed by
N0YkcHuGce
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Located in
../../source/voice.rst:29
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6.
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Ren'Py includes a voice tag system that makes it possible to selectively mute or unmute a character's voice. To take advantage of this system, supply a voice_tag argument to each :func:`Character`, and use the :func:`SetVoiceMute` or :func:`ToggleVoiceMute` actions to allow the player to toggle the voice.
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Ren'Py inclui um sistema de etiqueta de voz que torna possível silenciar ou reativar seletivamente a voz de um personagem. Para tirar proveito deste sistema, forneça um argumento voice_tag para cada: func: `Character`, e use as ações: func:` SetVoiceMute` ou: func: `ToggleVoiceMute` para permitir que o jogador alterne a voz.
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Translated and reviewed by
N0YkcHuGce
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Located in
../../source/voice.rst:31
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7.
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For example::
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Por exemplo::
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Translated and reviewed by
N0YkcHuGce
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Located in
../../source/voice.rst:37
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8.
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Automatic Voice
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Voz Automática
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Translated and reviewed by
N0YkcHuGce
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Located in
../../source/voice.rst:62
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9.
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Ren'Py includes support for automatically determining the voice file to play, making it possible to play back voice without having to put voice statements before each line of dialogue.
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Ren'Py inclui suporte para determinar automaticamente o arquivo de voz a ser reproduzido, tornando possível reproduzir a voz sem ter que colocar declarações de voz antes de cada linha do diálogo.
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Translated and reviewed by
N0YkcHuGce
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Located in
../../source/voice.rst:64
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10.
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This is done by creating voice files that match the identifier for each line of dialogue. To determine the identifiers to use , first export the dialogue to a spreadsheet by choosing from the launcher "Extract Dialogue", "Tab-delimited Spreadsheet (dialogue.tab)", and "Continue". This will produce a file, dialogue.tab, that can be loaded in a spreasheet program.
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(no translation yet)
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Located in
../../source/voice.rst:68
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