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1.
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Other Functions
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(no translation yet)
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Located in
../../source/other.rst:6
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2.
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We're in the process of migrating the documentation over to a new tool. As not every page has been migrated yet, this exists to document new functionality that has no other place to go.
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(no translation yet)
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Located in
../../source/other.rst:8
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3.
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Tells Ren'Py that a choice is coming up soon. This currently has two effects:
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(no translation yet)
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Located in
../../source/inc/other:11
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4.
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If Ren'Py is skipping, and the Skip After Choices preferences is set to stop skipping, skipping is terminated.
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(no translation yet)
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Located in
../../source/inc/other:14
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5.
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An auto-save is triggered.
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(no translation yet)
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Located in
../../source/inc/other:17
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6.
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Resets the game runtime counter.
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(no translation yet)
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Located in
../../source/inc/other:21
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7.
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This can be given one or more variable names as arguments. This makes the variables dynamically scoped to the current context. The variables will be reset to their original value when the call returns.
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(no translation yet)
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Located in
../../source/inc/other:30
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8.
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An example call is::
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(no translation yet)
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Located in
../../source/inc/other:34
../../source/inc/other:44
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9.
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This can be given one or more variable names as arguments. This makes the variables dynamically scoped to the current call. The variables will be reset to their original value when the call returns.
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(no translation yet)
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Located in
../../source/inc/other:40
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10.
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This attempts to find the coordinates of the currently-focused displayable. If it can, it will return them as a (x, y, w, h) tuple. If not, it will return a (None, None, None, None) tuple.
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(no translation yet)
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Located in
../../source/inc/other:50
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