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30.
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If it exists, this label is called when the game is first run, before showing the main menu.
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存在すればこのラベルはゲームが起動されるとメインメニューより前に呼び出されます。
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Translated and reviewed by
akakyouryuu
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Located in
../../source/label.rst:126
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31.
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``before_main_menu``
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``before_main_menu``
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Translated by
akakyouryuu
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Located in
../../source/label.rst:132
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32.
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If it exists, this label is called before the main menu. It is used in rare cases to set up the main menu, for example by starting a movie playing in the background.
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存在すればこのラベルはメインメニューより前に呼び出されます。メインメニューを用意、例えばバックグラウンドでムービーを再生するような特別な場合に使用されます。
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Translated and reviewed by
akakyouryuu
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Located in
../../source/label.rst:130
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33.
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``main_menu``
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``main_menu``
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Translated by
akakyouryuu
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Located in
../../source/label.rst:141
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34.
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If it exists, this label is called instead of the main menu. If it returns, Ren'Py will start the game at the ``start`` label. For example, the following code will immediately start the game without displaying the main menu. ::
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もし存在すればこのラベルはメインメニューの代わりに呼び出されます。制御を返すと Ren'Py は ``start`` ラベルからゲームを開始します。例えば以下のコードではメインメニューを表示せずに即座にゲームを開始します。
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Translated and reviewed by
akakyouryuu
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Located in
../../source/label.rst:135
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35.
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``after_warp``
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``after_warp``
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Translated and reviewed by
akakyouryuu
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Located in
../../source/label.rst:145
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36.
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If it is existed, this label is called after a warp but before the warped-to statement executes. please see :ref:`Warping to a line <warping_to_a_line>`
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存在すればこのラベルはワープ後にワープ先のステートメントが実行される前に呼び出されます。 :ref:`Warping to a line <warping_to_a_line>` を参照してください。
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Translated by
akakyouryuu
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Located in
../../source/label.rst:144
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37.
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Labels & Control Flow Functions
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ラベルと制御フロー関数
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Translated and reviewed by
akakyouryuu
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Located in
../../source/label.rst:148
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38.
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This code creates a new context, and starts executing code from that label in the new context. Rollback is disabled in the new context. (Actually, it will just bring you back to the real context.)
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このコードは新しいコンテキストを作成し、新しいコンテキストでそのラベルからコードを実行します。ロールバックは新しいコンテキストでは無効化されます。 (実際は、元のコンテキストに戻されるだけです。)
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Translated and reviewed by
Koichi Akabe
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Located in
../../source/inc/label:5
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39.
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Use this to begin a second interaction with the user while inside an interaction.
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これを使用してインタラクション中に 2 つ目のインタラクションを開始します。
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Translated and reviewed by
akakyouryuu
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Located in
../../source/inc/label:10
../../source/inc/label:41
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