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1120 of 47 results
11.
An integer that's used to control the order of this sprite in the relative to the other sprites in the SpriteManager. The larger the number is, the closer to the viewer the sprite is.
(no translation yet)
Located in ../../source/inc/sprites:17
12.
`events`
(no translation yet)
Located in ../../source/inc/sprites:24
13.
If True, then events are passed to child. If False, the default, the children igore events (and hence don't spend time processing them).
(no translation yet)
Located in ../../source/inc/sprites:22
14.
The methods of a Sprite object are:
(no translation yet)
Located in ../../source/inc/sprites:26
15.
Destroys this sprite, preventing it from being displayed and removing it from the SpriteManager.
(no translation yet)
Located in ../../source/inc/sprites:31
16.
Changes the Displayable associated with this sprite to `d`.
(no translation yet)
Located in ../../source/inc/sprites:36
17.
This displayable manages a collection of sprites, and displays them at the fastest speed possible.
(no translation yet)
Located in ../../source/inc/sprites:40
18.
`update`
(no translation yet)
Located in ../../source/inc/sprites:49
19.
If not None, a function that is called each time a sprite is rendered by this sprite manager. It is called with one argument, the time in seconds since this sprite manager was first displayed. It is expected to return the number of seconds until the function is called again, and the SpriteManager is rendered again.
(no translation yet)
Located in ../../source/inc/sprites:44
20.
`event`
(no translation yet)
Located in ../../source/inc/sprites:59
1120 of 47 results

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