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615 of 69 results
6.
In-Game Screens
ゲーム内のスクリーン
Translated by akakyouryuu
Located in ../../source/screen_special.rst:31
7.
These screens are automatically displayed when certain Ren'Py statements execute.
これらのスクリーンは特定の Ren'Py ステートメントを実行すると自動的に表示されます。
Translated by akakyouryuu
Located in ../../source/screen_special.rst:33
8.
Say
Say
Translated and reviewed by akakyouryuu
Located in ../../source/screen_special.rst:39
9.
The ``say`` screen is called by the say statement, when displaying ADV-mode dialogue. It is displayed with the following parameters:
ADV モードの台詞を表示するときに ``say`` スクリーンは say ステートメントによって以下の引数を伴って呼び出されます。 :
Translated by akakyouryuu
Located in ../../source/screen_special.rst:41
10.
`who`
`who`
Translated by Koichi Akabe
Located in ../../source/screen_special.rst:44
11.
The text of the name of the speaking character.
話しているキャラクターの名前
Translated and reviewed by akakyouryuu
Located in ../../source/screen_special.rst:45
12.
`what`
`what`
Translated by Koichi Akabe
Located in ../../source/screen_special.rst:47
13.
The dialogue being said by the speaking character.
話し手による台詞
Translated and reviewed by akakyouryuu
Located in ../../source/screen_special.rst:47
14.
It's expected to declare displayables with the following ids:
以下の ID を伴って displayable が宣言されることが期待されます。 :
Translated and reviewed by akakyouryuu
Located in ../../source/screen_special.rst:49
15.
"who"
"who"
Translated by Koichi Akabe
Located in ../../source/screen_special.rst:54
615 of 69 results

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Contributors to this translation: Koichi Akabe, akakyouryuu.