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2.
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Ren'Py ships with a number of actions, values, and functions intended for use with screens and the screen language.
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(no translation yet)
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Located in
../../source/screen_actions.rst:10
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4.
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Actions are invoked when a button (including imagebuttons, textbuttons, and hotspots) is activated, hovered, or unhovered. Actions may determine when a button is selected or insensitive.
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(no translation yet)
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Located in
../../source/screen_actions.rst:16
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5.
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Along with these actions, an action may be a function that does not take any arguments. The function is called when the action is invoked. If the action returns a value, then the value is returned from an interaction.
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(no translation yet)
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Located in
../../source/screen_actions.rst:21
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6.
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An action may also be a list of actions, in which case the actions in the list are run in order.
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(no translation yet)
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Located in
../../source/screen_actions.rst:26
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9.
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This causes the screen named `screen` to be hidden, if it is shown.
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(no translation yet)
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Located in
../../source/inc/control_action:5
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10.
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`transition`
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(no translation yet)
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Located in
../../source/inc/control_action:7
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11.
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If not None, a transition that occurs when hiding the screen.
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(no translation yet)
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Located in
../../source/inc/control_action:8
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12.
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Causes control to transfer to the given label. This can be used in conjunction with renpy.run_screen to define an imagemap that jumps to a label when run.
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(no translation yet)
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Located in
../../source/inc/control_action:12
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13.
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Does nothing.
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(no translation yet)
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Located in
../../source/inc/control_action:18
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14.
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This can be used to make a button responsive to hover/unhover events, without actually doing anything.
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(no translation yet)
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Located in
../../source/inc/control_action:20
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