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The init statement is used to execute blocks of Ren'Py statements before the script executes. Init blocks are used to define images and characters, to set up unchanging game data structures, and to customize Ren'Py. Code inside init blocks should not interact with the user or change any of the layers, and so should not contain say, menu, scene, show, or hide statements, as well as calls to any function that can do these things.
Init语句用于在脚本运行之前执行一些Ren'Py的语句。通常在初始化部分(Init blocks)可以定义图像(Image)和角色(Character)、设置一些不会改变的游戏数据结构、或者定制Ren'Py。不要在这部分代码中实现与用户交互或修改层(layer)的操作,也不要包含say、menu、scene、show 或 hide等语句,当然也不要调用任何包含这些语句或功能的函数。
Translated and reviewed by Hanming Wu
Located in ../../source/quickstart.rst:133
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This translation is managed by Launchpad Simplified Chinese Translators, assigned by Launchpad Translators.

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