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14.
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If given, the transition to run, or None to not run a transition. False uses :var:`config.end_game_transition`.
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(no translation yet)
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Located in
../../source/inc/other:69
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15.
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Returns the game runtime counter.
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(no translation yet)
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Located in
../../source/inc/other:78
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16.
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The game runtime counter counts the number of seconds that have elapsed while waiting for user input in the top-level context. (It does not count time spent in the main or game menus.)
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(no translation yet)
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Located in
../../source/inc/other:80
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17.
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A generator that yields a log of image loading activity. For the last 100 image loads, this returns:
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(no translation yet)
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Located in
../../source/inc/other:86
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18.
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The time the image was loaded (in seconds since the epoch).
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(no translation yet)
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Located in
../../source/inc/other:89
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19.
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The filename of the image that was loaded.
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(no translation yet)
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Located in
../../source/inc/other:90
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20.
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A boolean that is true if the image was preloaded, and false if the game stalled to load it.
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(no translation yet)
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Located in
../../source/inc/other:91
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21.
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The entries are ordered from newest to oldest.
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(no translation yet)
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Located in
../../source/inc/other:94
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22.
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`age`
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(no translation yet)
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Located in
../../source/inc/other:98
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23.
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If not None, only images that have been loaded in the past `age` seconds are included.
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(no translation yet)
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Located in
../../source/inc/other:97
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