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1120 of 95 results
11.
Attempts to free some memory. Useful before running a renpygame-based minigame.
(no translation yet)
Located in ../../source/inc/other:61
12.
Causes Ren'Py to restart, returning the user to the main menu.
(no translation yet)
Located in ../../source/inc/other:66
13.
`transition`
(no translation yet)
Located in ../../source/inc/other:69
14.
If given, the transition to run, or None to not run a transition. False uses :var:`config.end_game_transition`.
(no translation yet)
Located in ../../source/inc/other:69
15.
Returns the game runtime counter.
(no translation yet)
Located in ../../source/inc/other:78
16.
The game runtime counter counts the number of seconds that have elapsed while waiting for user input in the top-level context. (It does not count time spent in the main or game menus.)
(no translation yet)
Located in ../../source/inc/other:80
17.
A generator that yields a log of image loading activity. For the last 100 image loads, this returns:
(no translation yet)
Located in ../../source/inc/other:86
18.
The time the image was loaded (in seconds since the epoch).
(no translation yet)
Located in ../../source/inc/other:89
19.
The filename of the image that was loaded.
(no translation yet)
Located in ../../source/inc/other:90
20.
A boolean that is true if the image was preloaded, and false if the game stalled to load it.
(no translation yet)
Located in ../../source/inc/other:91
1120 of 95 results

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