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1.
Incompatible Changes
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Located in ../../source/incompatible.rst:5
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This is a list of changes that may require intervention in the form of changes to scripts or your development environment. Our intent is that all other changes should not affect existing scripts.
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Located in ../../source/incompatible.rst:7
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Note that setting :var:`config.script_version` will cause many of these changes to be reverted, at the cost of losing access to recent features.
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Located in ../../source/incompatible.rst:11
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The meaning of the `loop` parameter to :func:`MusicRoom` has changed. To get the old behavior, set both `loop` and `single_track` to true.
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Located in ../../source/incompatible.rst:32
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Previously, Ren'Py moved archived files into the archived/ directory. It would search this directory automatically when running a game or building archives. One-click builds make this unnecessary, and files in archived/ should be moved back into the game directory.
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Located in ../../source/incompatible.rst:41
8.
:func:`MoveTransition` has changed its interface. The old version of MoveTransition can be accessed as OldMoveTransition, if you don't want to rewrite your code. (The changes only matter if you use factories with MoveTransition.)
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Located in ../../source/incompatible.rst:46
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:func:`Transform` has changed its behavior with regards to asymmetrically scaled and rotated images. It's unlikely the old behavior was ever used.
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Located in ../../source/incompatible.rst:51
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Old-style string interpolation has been re-enabled by default. If you wrote code (between 6.13 and 6.13.7) that uses % in say or menu statements, you should either write %% instead, or include the code::
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Located in ../../source/incompatible.rst:61
13.
The changes to text behavior can affect games in development in many ways. The biggest change is the introduction of new-style (square-bracket) text substitutions, and the elimination of old-style (percent-based) substitutions. These changes can be reverted with the code::
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Located in ../../source/incompatible.rst:71
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New- and old-style substitutions can coexist in the same game, by setting both variables to True.
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Located in ../../source/incompatible.rst:81
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Contributors to this translation: Elizabeth Sherrock.