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17.
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~/.renpy/`save_directory`
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(no translation yet)
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Located in
../../source/config.rst:71
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18.
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Setting this to None creates a "saves" directory underneath the game directory. This is not recommended, as it prevents the game from being shared between multiple users on a system. It can also lead to problems when a game is installed as Administrator, but run as a user.
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(no translation yet)
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Located in
../../source/config.rst:73
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19.
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This must be set in a python early block, so that persistent information can be loaded before init code is run.
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(no translation yet)
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Located in
../../source/config.rst:79
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20.
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The user may change the directory. Code that needs to know the save directory should read :var:`config.savedir` instead of this variable.
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(no translation yet)
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Located in
../../source/config.rst:82
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21.
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The height of the screen.
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(no translation yet)
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Located in
../../source/config.rst:88
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22.
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The width of the screen.
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(no translation yet)
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Located in
../../source/config.rst:92
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23.
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This is a map used to translate text in the game menu into your language. See Localizing Ren'Py for how to use it, and here for a list of available translations.
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(no translation yet)
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Located in
../../source/config.rst:96
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24.
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If not None, this is expected to be the filename of an image giving an icon that is used for the window on Linux and Mac OS X. This should be a large image, with 8-bit alpha.
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(no translation yet)
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Located in
../../source/config.rst:102
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25.
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This should generally be a PNG format file.
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(no translation yet)
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Located in
../../source/config.rst:106
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26.
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If not None, this is expected to be the filename of an image giving an icon that is used for the window on Windows. This should be a 32x32 image with 1-bit alpha. (Opaque images work the best.)
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(no translation yet)
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Located in
../../source/config.rst:110
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