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1928 of 111 results
19.
This variable controls the name of the executables that the user clicks on to start the game.
(no translation yet)
Located in ../../source/build.rst:68
20.
For example, if this is set to "mygame", the user will be able to run mygame.exe on Windows, mygame.app on Macintosh, and mygame.sh on Linux.
(no translation yet)
Located in ../../source/build.rst:71
21.
Special Files
特殊文件
Translated and reviewed by Jason Chen
Located in ../../source/build.rst:76
22.
There are two files that can be included in your game's base directory to customize the build.
(no translation yet)
Located in ../../source/build.rst:78
23.
icon.ico
icon.ico
Translated and reviewed by Jason Chen
Located in ../../source/build.rst:82
24.
The icon that is used on Windows.
在 Windows 上使用的图标。
Translated and reviewed by Jason Chen
Located in ../../source/build.rst:82
25.
icon.icns
icon.icns
Translated and reviewed by Jason Chen
Located in ../../source/build.rst:85
26.
The icon that is used on Macintosh.
在 Macintosh 上使用的图标。
Translated and reviewed by Jason Chen
Located in ../../source/build.rst:85
27.
These icon files much be in specific formats. You'll need to use a program or web service (such as http://iconverticons.com/ ) to convert them.
(no translation yet)
Located in ../../source/build.rst:87
28.
Classifying and Ignoring Files
(no translation yet)
Located in ../../source/build.rst:92
1928 of 111 results

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Contributors to this translation: Elizabeth Sherrock, Jason Chen.