Browsing Turkish translation

Don't show this notice anymore
Before translating, be sure to go through Launchpad Translators instructions.
2130 of 111 results
21.
Special Files
(no translation yet)
Located in ../../source/build.rst:76
22.
There are two files that can be included in your game's base directory to customize the build.
(no translation yet)
Located in ../../source/build.rst:78
23.
icon.ico
(no translation yet)
Located in ../../source/build.rst:82
24.
The icon that is used on Windows.
(no translation yet)
Located in ../../source/build.rst:82
25.
icon.icns
(no translation yet)
Located in ../../source/build.rst:85
26.
The icon that is used on Macintosh.
(no translation yet)
Located in ../../source/build.rst:85
27.
These icon files much be in specific formats. You'll need to use a program or web service (such as http://iconverticons.com/ ) to convert them.
(no translation yet)
Located in ../../source/build.rst:87
28.
Classifying and Ignoring Files
(no translation yet)
Located in ../../source/build.rst:92
29.
The build process works by first classifying files in the Ren'Py distribution and your game into file lists. These file lists are then added to package files.
(no translation yet)
Located in ../../source/build.rst:94
30.
The classification is done by the build.classify function. It takes a patterns and a space-separated list of filenames. Patterns are matched from first to last, with the first match taking precedence (even if a more-specific pattern follows.) Patterns are matched with and without a leading /. Patterns may include the following special characters:
(no translation yet)
Located in ../../source/build.rst:98
2130 of 111 results

This translation is managed by Launchpad Turkish Translators, assigned by Launchpad Translators.

You are not logged in. Please log in to work on translations.

No-one has contributed to this translation yet.