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1.
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Building Android Applications
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Building Android Applications
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Translated and reviewed by
Stephan Woidowski
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Located in
../../source/android-packaging.rst:9
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2.
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Ren'Py contains tools that help you take a packaging-centric approach to Android game development. In this approach, you will use a PC to build an Android package and upload it to your device. You can then run the game like any Android application. When it works correctly, you can upload the package you make to Google Play and other app stores.
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Ren'Py contains tools that help you take a packaging-centric approach to Android game development. In this approach, you will use a PC to build an Android package and upload it to your device. You can then run the game like any Android application. When it works correctly, you can upload the package you make to Google Play and other app stores.
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Translated and reviewed by
Stephan Woidowski
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Located in
../../source/android-packaging.rst:12
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3.
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Building an Android application takes four or five steps:
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Building an Android application takes four or five steps:
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Translated and reviewed by
Stephan Woidowski
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Located in
../../source/android-packaging.rst:19
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4.
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Download and install RAPT, the Java Development Kit, and Android USB Drivers (scroll down for links).
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Download and install RAPT, the Java Development Kit, and Android USB Drivers (scroll down for links).
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Translated and reviewed by
Stephan Woidowski
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Located in
../../source/android-packaging.rst:21
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5.
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Use the launcher to install the Android SDK and create keys.
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Use the launcher to install the Android SDK and create keys.
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Translated and reviewed by
Stephan Woidowski
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Located in
../../source/android-packaging.rst:24
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6.
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Use the launcher to configure the Android build.
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Use the launcher to configure the Android build.
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Translated and reviewed by
Stephan Woidowski
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Located in
../../source/android-packaging.rst:26
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7.
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Use the launcher to build the Android application.
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Use the launcher to build the Android application.
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Translated and reviewed by
Stephan Woidowski
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Located in
../../source/android-packaging.rst:28
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8.
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Once you've finished these steps, you'll have a runnable Android package. You'll only need to run step 3 when you decide to make changes to your game's configuration or when configuring a new game entirely; you'll run step 4 most often, whenever you need to make a new build of your game.
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Once you've finished these steps, you'll have a runnable Android package. You'll only need to run step 3 when you decide to make changes to your game's configuration or when configuring a new game entirely; you'll run step 4 most often, whenever you need to make a new build of your game.
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Translated and reviewed by
Stephan Woidowski
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Located in
../../source/android-packaging.rst:30
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9.
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Step 1: Installing the Dependencies
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Step 1: Installing the Dependencies
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Translated and reviewed by
Stephan Woidowski
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Located in
../../source/android-packaging.rst:37
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10.
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There are three things you may need to manually download and install before you can build packages:
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There are three things you may need to manually download and install before you can build packages:
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Translated and reviewed by
Stephan Woidowski
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Located in
../../source/android-packaging.rst:39
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