Browsing French translation

Don't show this notice anymore
Before translating, be sure to go through Launchpad Translators instructions and French guidelines.
4554 of 352 results
45.
Choose the Save menu item, and it will be selected in <application>Glade</application>.
(no translation yet)
Located in data/templates/ubuntu-application/help/tutorial.xml:137(para)
46.
In GTK+, menu items are "activated" when a user chooses the item from the menu. Since we want a function to run when the user chooses Save, we want to specify a function to respond to the activate signal from the menu item. Note the name of the menu item is "mnu_save" in the right panel. You will use this in a second.
(no translation yet)
Located in data/templates/ubuntu-application/help/tutorial.xml:141(para)
47.
Edit the Code in Gedit
Modifier le Code dans Gedit
Translated and reviewed by Pierre Slamich
Located in data/templates/ubuntu-application/help/tutorial.xml:142(title)
48.
Create the Save File Signal Handler
(no translation yet)
Located in data/templates/ubuntu-application/help/tutorial.xml:143(title)
49.
<placeholder-1/> Now you're ready to write some code. The code for the window is stored in the file "JottyWindow.py".
(no translation yet)
Located in data/templates/ubuntu-application/help/tutorial.xml:143(para)
50.
Use the "quickly edit" command to start editing your code files:
(no translation yet)
Located in data/templates/ubuntu-application/help/tutorial.xml:145(para)
51.
quickly edit
quickly edit
Translated and reviewed by Pierre Slamich
Located in data/templates/ubuntu-application/help/tutorial.xml:146(programlisting) data/templates/ubuntu-application/help/tutorial.xml:917(programlisting) data/templates/ubuntu-application/help/tutorial.xml:946(programlisting)
52.
This will open the default Ubuntu text editor <application>gedit</application> with all the customizable Python files in the "jotty" directory.
(no translation yet)
Located in data/templates/ubuntu-application/help/tutorial.xml:147(para)
53.
When signals are emitted, if the window's class has a method called "on_WIDGET_SIGNAL", it will be called. In this case, we are interested in the "activate" signal on the "mnu_save" widget. So we want to create an "on_mnu_save_activate" method in the JottyWindow class. So simply switch to the JottyWindow.py file and add the following right under the finish_initializing method:
(no translation yet)
Located in data/templates/ubuntu-application/help/tutorial.xml:151(para)
54.

def on_mnu_save_activate(self, widget, data=None):
print "save"
There are line breaks here. Each one represents a line break. Start a new line in the equivalent position in the translation.
There are leading/trailing spaces here. Each one represents a space character. Enter a space in the equivalent position in the translation.
(no translation yet)
Located in data/templates/ubuntu-application/help/tutorial.xml:153(programlisting)
4554 of 352 results

This translation is managed by Launchpad French Translators, assigned by Launchpad Translators.

You are not logged in. Please log in to work on translations.

Contributors to this translation: Pierre Slamich, Ptitphysik.