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1.
A convenience command to open all of your python files in your project
directory in your default editor, ready for editing.

If you put yourself EDITOR or SELECTED_EDITOR environment variable, this latter
will be used. Also, if you configured sensible-editor, this one will be
choosed.
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Located in ../data/templates/ubuntu-application/edit.py:39
3.
This will create and run a new project, including Python code,
Glade files, and packaging files to make the project work. After
creating the project, get started by:

1. Changing your working directory to the new project:
$ cd path/to/project-name

2. Edit the UI with Glade:
$ quickly design

3. Edit the Python code:
$ quickly edit
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Located in ../data/templates/ubuntu-application/create.py:37
4.
Creating bzr repository and committing
add it to revision control
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Located in ../data/templates/ubuntu-application/create.py:103
8.
quickly configure bzr <bzr-branch-string>
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Located in ../data/templates/ubuntu-application/configure.py:37
11.
quickly configure target-distribution <ubuntu-release-name>
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Located in ../data/templates/ubuntu-application/configure.py:41
12.
Enable to set or change some parameters of the project, like which
launchpad project should be bound with the current ubuntu application, what
PPA should we use by default to share your package, what additional dependencies
should be added…

Note: If you are specifying a target-distribution apart from the one you are
running, be warned that dependency detection may not be as accurate due to
(rare) discrepancies between distributions.
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Located in ../data/templates/ubuntu-application/configure.py:46
13.

Use shell completion to find all available PPAs
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Located in ../data/templates/ubuntu-application/configure.py:110
17.
Updating project name references in existing apport crashdb configuration
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Located in ../data/templates/ubuntu-flash-game/internal/apportutils.py:68 ../data/templates/ubuntu-application/internal/apportutils.py:77
18.
Creating new apport crashdb configuration
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Located in ../data/templates/ubuntu-flash-game/internal/apportutils.py:71 ../data/templates/ubuntu-application/internal/apportutils.py:80
19.
Creating new apport hooks
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Located in ../data/templates/ubuntu-flash-game/internal/apportutils.py:77 ../data/templates/ubuntu-application/internal/apportutils.py:86
110 of 103 results

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Contributors to this translation: Asier Iturralde Sarasola, Oier Mees, gorkaazk.