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15.
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You are now making temporary guesses that you can choose to either keep or discard when you are done with ghost mode.
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(no translation yet)
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Located in
../app/GamePage.qml:120
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16.
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Got it
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(no translation yet)
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Located in
../app/GamePage.qml:122
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17.
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Leaving ghost mode
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(no translation yet)
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Located in
../app/GamePage.qml:132
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18.
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Would you like to keep or discard your temporary guesses?
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(no translation yet)
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Located in
../app/GamePage.qml:133
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19.
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Keep guesses
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(no translation yet)
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Located in
../app/GamePage.qml:135
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20.
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Discard guesses
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(no translation yet)
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Located in
../app/GamePage.qml:143
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21.
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Stay in ghost mode
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(no translation yet)
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Located in
../app/GamePage.qml:151
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22.
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Picross games are grid logic puzzles where you must determine which of the grid squares are filled in.
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(no translation yet)
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Located in
../app/HowToPage.qml:39
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23.
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Each row and column have a set of number hints. Each number indicates a sequence of filled squares in that row or column. For example, a row with "4 2" means that row has a run of 4 filled squares and a run of 2 filled squares to its right, separated by one or more empty squares.
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(no translation yet)
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Located in
../app/HowToPage.qml:46
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24.
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If you want to experiment with what the board would look like <em>if</em> a square were filled, try clicking the ghost icon at the top of the screen. This enters ghost mode and all changes to the board can be either kept or discarded when you leave ghost mode.
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(no translation yet)
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Located in
../app/HowToPage.qml:53
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