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24.
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Count the letters, then write the number.
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(no translation yet)
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Located in
iStoaXP-Gde1,EtayageNumber15>>instanciateStep:
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25.
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Count objects and report it in a table.
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(no translation yet)
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Located in
iStoaXP-Gde1,EtayageNumber16:=class>>description
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26.
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Observe the bag and associate each ball with its number.
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(no translation yet)
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Located in
iStoaXP-Gde1,EtayageNumber16>>instanciateBagStep:
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27.
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Observe the table and associate each items with its number.
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(no translation yet)
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Located in
iStoaXP-Gde1,EtayageNumber16>>instanciateTableStep:
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28.
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Compare quantites represented as cube towers.
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(no translation yet)
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Located in
iStoaXP-Gde1,EtayageNumber17:=class>>description
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29.
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Numbers - Compare quantities less than or equal to 5
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(no translation yet)
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Located in
iStoaXP-Gde1,EtayageNumber17:=class>>myCategory,EtayageNumber18:=class>>myCategory,EtayageNumber19:=class>>myCategory,EtayageNumber20:=class>>myCategory
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30.
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Drag a red cube tower longer than the blue one.
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(no translation yet)
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Located in
iStoaXP-Gde1,EtayageNumber17>>instanciateStep1
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31.
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Drag a red cube tower with the same size as the blue one.
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(no translation yet)
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Located in
iStoaXP-Gde1,EtayageNumber17>>instanciateStep2
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32.
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Drag a red cube tower shorter than the blue one.
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(no translation yet)
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Located in
iStoaXP-Gde1,EtayageNumber17>>instanciateStep3
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33.
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Drag all the red cube towers longer than the blue one.
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(no translation yet)
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Located in
iStoaXP-Gde1,EtayageNumber17>>instanciateStep4
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