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Cal3d is a skeletal based 3d character animation library written in C++ in a platform-/graphic API-independent way. It has an unified exporter plugin framework. Currently it includes exporters 16 for 3D Studio Max and MilkShape 3D).
Description
Cal3d est une bibliothèque d'animation de personnage 3D basée sur le squelette écrite en C++ de manière indépendante de la plateforme ou de l'API graphique. Elle possède un cadre unifié de greffon d'exportation. Actuellement, elle fournit des exportateurs 16⋅bits pour 3D⋅Studio Max et MilkShape⋅3D.
Translated by Michael Vogt
Located in Package: libcal3d12t64 Package: libcal3d12-dev Package: libcal3d-doc
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