ITEM TYPES:

[ Clothing
This may be worn
%s or removed
%s. It may
cover one or more body parts; you can wear multiple articles of clothing on
any given body part, but this will encumber you severely. Each article of
clothing may provide storage space, warmth, an encumberment, and a resistance
to bashing and/or cutting attacks. Some may protect against environmental
effects.

( Firearm
This weapon may be loaded with ammunition
%s, unloaded
%s, and
fired
%s. Some have automatic fire, which may be used
%s at a
penalty to accuracy. The color refers to the type; handguns are gray,
shotguns are red, submachine guns are cyan, rifles are brown, assault rifles
are blue, and heavy machine guns are light red. Each has a dispersion rating,
a bonus to damage, a rate of fire, and a maximum load. Note that most
firearms load fully in one action, while shotguns must be loaded one
shell at a time.

= Ammunition
Ammunition is worthless without a gun to load it into. Generally,
there are several variants for any particular calibre. Ammunition has
damage, dispersion, and range ratings, and an armor-piercing quality.

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