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Execution priority - lower numbers will override actions with higher numbers (with 2 or more actions at once, the overriding channels must be lower in the stack)
:src: bpy.types.ActionActuator.priority
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Action is added to the current loc/rot/scale in global or local coordinate according to Local flag
:src: bpy.types.ActionActuator.use_additive
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Let the Action act in local coordinates, used in Force and Add mode
:src: bpy.types.ActionActuator.use_local
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Set this object as the secondary target of the constraint (only IK polar target at the moment)
:src: bpy.types.ArmatureActuator.secondary_target
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Axis the Camera will try to get behind
:src: bpy.types.CameraActuator.axis
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Camera tries to get behind the -X axis
:src: bpy.types.CameraActuator.axis:'NEG_X'
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Camera tries to get behind the -Y axis
:src: bpy.types.CameraActuator.axis:'NEG_Y'
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Damping factor: time constant (in frame) of low pass filter
:src: bpy.types.ConstraintActuator.damping
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Maximum activation time in frame, 0 for unlimited
:src: bpy.types.ConstraintActuator.time
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Minimum angle to maintain with target direction (no correction is done if angle with target direction is between min and max)
:src: bpy.types.ConstraintActuator.angle_min
(no translation yet)
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Contributors to this translation: Dalai Quintanilha Felinto, Geuntak Jeong, jesterKing.