Translations by Andi Chandler

Andi Chandler has submitted the following strings to this translation. Contributions are visually coded: currently used translations, unreviewed suggestions, rejected suggestions.

129 of 29 results
7.
Action group is selected
2014-11-13
Action group is selected
9.
Action group is locked
2014-11-13
Action group is locked
11.
Action group is expanded
2014-11-13
Action group is expanded
60.
Action Actuator
2014-11-13
Action Actuator
61.
Actuator to control the object movement
2014-11-13
Actuator to control the object movement
66.
Flipper
2014-11-13
Flipper
70.
Restore last frame when switching on/off, otherwise play from the start each time
2014-11-13
Restore last frame when switching on/off, otherwise play from the start each time
74.
Blendin
2014-11-13
Blendin
77.
Execution priority - lower numbers will override actions with higher numbers (with 2 or more actions at once, the overriding channels must be lower in the stack)
2014-11-13
Execution priority - lower numbers will override actions with higher numbers (with 2 or more actions at once, the overriding channels must be lower in the stack)
81.
How much of the previous layer to blend into this one
2014-11-13
How much of the previous layer to blend into this one
876.
Enable Bone to deform geometry
2021-04-01
Enable Bone to deform geometry
877.
Inherit Scale
2021-04-01
Inherit Scale
878.
Bone inherits scaling from parent bone
2021-04-01
Bone inherits scaling from parent bone
879.
Local Location
2021-04-01
Local Location
880.
Bone location is set in local space
2021-04-01
Bone location is set in local space
881.
Relative Parenting
2021-04-01
Relative Parenting
882.
Object children will use relative transform, like deform
2021-04-10
Object children will use relative transform, like deform
883.
Draw Wire
2021-04-01
Draw Wire
884.
Bone is always drawn as Wireframe regardless of viewport draw mode (useful for non-obstructive custom bone shapes)
2021-04-01
Bone is always drawn as Wireframe regardless of viewport draw mode (useful for non-obstructive custom bone shapes)
885.
Cyclic Offset
2021-04-01
Cyclic Offset
886.
When bone doesn't have a parent, it receives cyclic offset effects (Deprecated)
2021-04-10
When bone doesn't have a parent, it receives cyclic offset effects (Deprecated)
887.
Selectable
2021-04-10
Selectable
888.
Bone is able to be selected
2021-04-10
Bone is able to be selected
889.
Envelope Deform Distance
2021-04-10
Envelope Deform Distance
890.
Bone deformation distance (for Envelope deform only)
2021-04-10
Bone deformation distance (for Envelope deform only)
891.
Envelope Deform Weight
2021-04-10
Envelope Deform Weight
892.
Bone deformation weight (for Envelope deform only)
2021-04-10
Bone deformation weight (for Envelope deform only)
893.
Envelope Head Radius
2021-04-10
Envelope Head Radius
894.
Radius of head of bone (for Envelope deform only)
2021-04-10
Radius of head of bone (for Envelope deform only)