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876885 of 20060 results
876.
Enable Bone to deform geometry
:src: bpy.types.Bone.use_deform
:src: bpy.types.EditBone.use_deform
(no translation yet)
877.
Inherit Scale
:src: bpy.types.Bone.use_inherit_scale
:src: bpy.types.EditBone.use_inherit_scale
:src: scripts/startup/bl_ui/properties_object.py:282
Zdědit měřítko
Translated and reviewed by Zbyněk Schwarz
878.
Bone inherits scaling from parent bone
:src: bpy.types.Bone.use_inherit_scale
:src: bpy.types.EditBone.use_inherit_scale
Kost zdědí měřítko od nadřazené kosti
Translated and reviewed by Zbyněk Schwarz
879.
Local Location
:src: bpy.types.Bone.use_local_location
:src: bpy.types.EditBone.use_local_location
Místní umístění
Translated by Martin Tabačan
880.
Bone location is set in local space
:src: bpy.types.Bone.use_local_location
:src: bpy.types.EditBone.use_local_location
Umístění kosti je nastaveno v místním prostoru
Translated and reviewed by Zbyněk Schwarz
881.
Relative Parenting
:src: bpy.types.Bone.use_relative_parent
:src: bpy.types.EditBone.use_relative_parent
(no translation yet)
882.
Object children will use relative transform, like deform
:src: bpy.types.Bone.use_relative_parent
:src: bpy.types.EditBone.use_relative_parent
(no translation yet)
883.
Draw Wire
:src: bpy.types.Bone.show_wire
:src: bpy.types.EditBone.show_wire
:src: bpy.types.Object.show_wire
Vykreslit drát
Translated and reviewed by Zbyněk Schwarz
884.
Bone is always drawn as Wireframe regardless of viewport draw mode (useful for non-obstructive custom bone shapes)
:src: bpy.types.Bone.show_wire
:src: bpy.types.EditBone.show_wire
(no translation yet)
885.
Cyclic Offset
:src: bpy.types.Bone.use_cyclic_offset
:src: bpy.types.EditBone.use_cyclic_offset
Cyklický posun
Translated and reviewed by Zbyněk Schwarz
876885 of 20060 results

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Contributors to this translation: DarkenCZ, Jiri Hnidek, Kuvaly [LCT], Kwogate, Martin Tabačan, Martin Volf, Michal Maňas, Pavel Kovář, Smajlix, Tomas Latal, Vladislav Korecký, Vojtěch Smejkal, Zbyněk Schwarz, jiri.