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1.
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Goal
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Циљ
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Translated and reviewed by
Мирослав Николић
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Located in
Components/Help.qml:18
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2.
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The goal of the game is to light all the fields on the board.
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Циљ игре је да попалите сва светла на табли.
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Translated and reviewed by
Мирослав Николић
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Located in
Components/Help.qml:21
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3.
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Rules
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Правила
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Translated and reviewed by
Мирослав Николић
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Located in
Components/Help.qml:28
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4.
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You can place lightbulbs, which will light fields in all four cardinal directions until the beam of light hits a black field.
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Можете поставити сијалице, које ће осветлити поља у сва четири основна смера, док ће сноп светлости погоди црно поље.
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Translated and reviewed by
Мирослав Николић
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Located in
Components/Help.qml:31
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5.
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You are not allowed to light a field that already has got a lighbulb on it.
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Не можете осветлити поље на коме се већ налази сијалица.
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Translated and reviewed by
Мирослав Николић
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Located in
Components/Help.qml:38
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6.
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You have to satisfy the constraints given to you by black fields with numbers on them. The numbers tell you how many lightbulbs have to be placed on the four directly adjacent fields.
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Морате да задовољите ограничења која вам постављају црна поља са бројевима. Бројеви ће вам рећи колико сијалица мора бити постављено на четири суседна поља.
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Translated and reviewed by
Мирослав Николић
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Located in
Components/Help.qml:45
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7.
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You can switch to "X mode" with the button below the gameboard and place "X"s to help you keep track of fields where you think no lightbulb can be.
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Можете да пређете на „Икс режим“ помоћу дугмета испод табле и да поставите „Икс“ како би вам помогло да пратите поља на којима мислите да не може бити сијалице.
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Translated and reviewed by
Мирослав Николић
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Located in
Components/Help.qml:48
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8.
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Akari Puzzle Game
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Игра слагалица за Акари
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Translated and reviewed by
Мирослав Николић
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Located in
akari.qml:22
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9.
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New Game
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Нова игра
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Translated and reviewed by
Мирослав Николић
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Located in
akari.qml:35 Components/Gameboard.qml:146
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10.
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Help
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Помоћ
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Translated and reviewed by
Мирослав Николић
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Located in
akari.qml:45
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